#MAHJONG ARTIFACTS GAME PSP#
I had previously played Mahjongg Artifacts on my PSP Go, and at times the small screen was an issue with visibility on some of the larger layouts. I’m a completist and like my board completely clear, even if doing it more quickly and not reshuffling would have gotten me more points! Of course, you can also get to the point of having no available moves and need to either reshuffle or restart the board, but it is nice to have the option. As you progress and do well you get ‘reshuffle orbs’ that allow you to reshuffle the remaining tiles if you don’t like the layout. One thing to help you is the ability to reshuffle. Yeah – it is a trade-off like anything else.
When this presents itself you are faced with a choice: do I clear everything away to maximize the score or minimize my time to maximize the score. First, the goal if each board is to match the two ‘golden tiles’, which can sometimes be possible before clearing the rest of the tiles. Mahjongg Artifacts varies this in a couple of ways. However, you need to ‘unblock’ some tiles to reach them, which can be very challenging.
The tiles are distributed randomly, and the object in general is to clear the board by matching tiles. As a Mahjongg game starts, an assortment of tiles are spread out on the screen in a nice stacking pattern (I can only imagine setting these up by hand!). OK, I’ve come this far assuming you know what a Mahjongg game IS – so let me explain a bit just to be clear. For the majority of Mahjongg games on handheld devices, there are issues with visibility, proper portrayal of depth, and so on. As I mentioned at the start, Mahjongg games have been around seemingly forever on handheld devices, and I’ve been playing them since the old Newton Messagepad days.